火的象征圣战的族谱欧美最佳火徽小游戏在欧美最佳火徽小游戏中排名第6名。
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我们精选了部分网友观点:
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想想所有让你爱火徽章的特征。武器三角剑打斧头,斧头打长矛,长矛打剑,婚姻,孩子,支持。所有这些都来自这个游戏。不仅如此,我们还得到了一个惊人的配乐,图形将SNES推向了极限,一个复杂的故事,曲折这么多次,一个非常有趣和动态的恶棍,巨大的地图,超级有趣的游戏,重放价值,通过屋顶!名单不断,玩这个游戏!现在!
Think of all the features that make you love Fire Emblem. The weapon triangle (swords beat axes, axes beat lances, lances beat swords), marriage, children, support. That all came from this game. And not only that, but we also got an amazing soundtrack, graphics that pushed the SNES to its limits, a complex story that twists and turns so many times, a very interesting and dynamic villain, huge maps, super fun gameplay, replay value that's through the roof! The list goes on and on. Play this game! Now!
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FE4是这个系列中最有影响力的游戏之一。它介绍了三个最著名的系统:武器三角,技能,以及在婚姻系统中建立支持的最简单的迭代。虽然不是每个未来的游戏都包括这些东西,由于技能直到FE9才回归,导致婚姻和孩子单位的支持在FE13又回来了,很明显FE4对这个系列产生了持久的影响,而且大部分是为了更好
FE4 is one of the most influential games in the series. It introduced three of the most well-known systems found in later installments: the weapon triangle, skills, and the most bare-bones iteration of building supports within the marriage system. While not every future game included theses things, as skills didn't return until FE9 and supports leading into marriage and child units came back in FE13, it is clear that FE4 has had a long-lasting impact on the series, and mostly for the better.
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最伟大的故事在火徽章和尝试新事物的意愿,族谱可以使用一些变化的游戏,但总的来说,使一个非常完整和独特的经验。它真的感觉游戏是一个大规模相比,其他游戏,因为它是
The greatest story in a fire emblem and a willingness to try new things, Genealogy could use some changes to the gameplay but overall makes a very complete and unique experience. It truly feels like the game is on a massive scale compared to other games, because it is.
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迄今为止最独特和有趣的游戏机制。它有一个巨大的超世界地图,有多个目标,现实的贸易限制和角色之间的黄金,和一个支持系统,对游戏的后半部分有真正的影响
Most unique and interesting game mechanics so far. It has a huge overworld map with multiple objectives, realistic restrictions on trade and gold between characters, and a support system with real implications on the later half of the game.
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它有一个最好的恶棍在所有的火徽章,除了黑骑士。它没有像命运和觉醒的儿童单位垃圾的理由。它也只是真的很有趣
It has one of the best villains in all of fire emblem, besides the Black Knight. It doesn't have crap reasons for child units like fates and awakening. It's also just really fun.
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这是迄今为止最好的火徽游戏。唯一阻碍它的是它古老的游戏设计,这就是为什么它值得一个忠实的重拍为所有的荣耀
This is by far the BEST Fire Emblem game. The only thing that's holding it back is its archaic game design, which is why it deserves a faithful remake for all its glory.
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在游戏的前半部分呈现的黑暗的色调和解构是非常好的。加上许多令人难忘的人物和一些伟大的恶棍!
The darker tone and deconstruction present in the first half of the game is very well done. Plus a lot of memorable characters and some great villains!
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不同于觉醒,实际需要的策略,最好的故事系列,所有单位都是有用的,在某种程度上,主类
Unlike Awakening, requires actually strategy, best story in the series, ALL units are useful in some way, master lord class.
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对我来说,所有fe游戏中最好的故事,都是我能记住并写下来的值得纪念的人物,我给了10分
Best story in any fe game for me, Featuring memorable characters that I can still remember and write down, Gets a 10/10 from me
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非常独特的游戏,有着如此惊人的故事和人物。对真正的系列迷来说是最好的游戏之一,也是色拉西亚776
Very unique game with such an amazing story and characters. One of the best for true fans of the series, also Thracia 776.
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