确定欧美十大最佳视频游戏开发商在欧美十大最佳视频游戏开发商中排名第6名。
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坦率地说,我讨厌游戏当我年轻的时候。我所有的朋友都玩一些电子游戏和魔兽世界一样,侠盗猎车手,光晕等。我不喜欢任何游戏当时我不觉得满意在拍摄一些随机的人面对毫无理由,我也不找恒磨削有趣。游戏的最大败笔当时虽然我不能找到任何游戏,对我来说是身临其境或story-compelling足够,所以我求助于书籍和电影,但是这些改变仅仅几年前当我偶然发现了质量效应2龙时代Origins.Both这些游戏独特的以自己的方式,但有一件事是常见的不过是,他们有一个的故事,令人难以置信的人物,几乎感觉人类。选择由我在这两个游戏,我第一次觉得沉浸到游戏的故事。龙时代充满了我的希望一个幻想的世界里,没有什么是真正的黑色或白色,质量效应2 . .——BenWallis001设置
To be frank, I hated games when I was young. All my friends played some sort of video games like World of Warcraft, Grand Theft Auto, Halo etc. I never liked any of the games back then as I don't find satisfaction on shooting some random people in the face for no reason, nor do I find constant grinding entertaining. The biggest downfall for games at the time though was I couldn't find any game that was immersive or story-compelling enough for me to play, and so I resort to books and movies. However all that changed just a few years ago when I stumbled upon Mass Effect 2 Dragon Age Origins.Both these games are unique in their own way but one thing is common though is that they have one heck of a story and incredible characters that almost feels human. Choices made by me matters in these two games and for the first time I actually feel immersed into the story of a game. Dragon Age filled my hopes for a fantasy world where nothing is truly black or white while Mass Effect 2 set ... more - BenWallis001
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真的爱biowar比赛。整个《质量效应》三部曲,三龙时代游戏。我非常希望他们将继续这样神奇的游戏和不完全集中在多人游戏。讲故事绝对是最好的质量。质量效应3的结局真的让我哭泣。EA,保持你的手离开这家公司,让他们确定观察games.Really尊重。我的意思是,他们把质量效应3 Citadel DLC。,最好DLC我曾经在我的整个生活。
Really love Bioware's games. Played the entire Mass Effect trilogy and all three Dragon Age games. I'm very much hoping they will continue making such amazing games and won't focus fully on multiplayer games. Storytelling is definitely their best quality. Mass Effect 3's ending genuinely made me sob. (EA, keep your hands off this company and let them make their games.)Really respecting Bioware. I mean, they made the Mass Effect 3 Citadel DLC. Hands down, best DLC I have ever played in my entire life.
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对我来说,确定集的标准性格发展。全国人大的是全面的和现实的,就像你的大多数与他们交互。他们还领先行业允许角色选择自定义球员经验而不用减少总体叙述。手下来,确定了游戏中最引人注目的规模宏大叙述骑士旧共和国,质量效应。
For me, BioWare sets the standard for character development. Their NPC's are well-rounded and realistic, as are (most) of your interactions with them. They also lead the industry in allowing character choice to customize the player experience without detracting from the overall narrative. Hands down, BioWare has made the most compelling grand scale narratives in gaming (Knights of the Old Republic, Mass Effect).
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+ u2018BioWare的愿景是创建、传递和发展世界上最情感参与游戏。+ u2018And我敢说他们努力不辜负它到目前为止,这家公司很容易被认为是市场上最好的RPG游戏开发商。
"BioWare's vision is to create, deliver, and evolve the most emotionally engaging games in the world."And I dare to say they managed to live up to it so far,this company could easily be considered the best RPG games developer on the market.
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他们的游戏已经成为一个图标在RPG + ++行动/冒险类型,没有比在质量效应2第十次。
Their games have become an icon in the RPG/Action/adventure genres, nothing quite beats playing Mass Effect 2 for the 10th time.
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确定正在上升。小心,很快他们将为性格发展和决策制定行业标准!
Bioware is on the rise. Watch out - soon they will be setting industry standards for character development and decision making!
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他们只看游戏。《质量效应》三部曲,旧共和国武士1和2,翡翠帝国,dragonfe 1和2和博德之门。那些游戏其他任何公司
Just look at the games they have made. Mass Effect trilogy, Kotor 1 and 2, Jade Empire, dragonfe 1 and 2 and baldur's gate. Top those games any other company
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质量效应系列,龙起源时代,骑士旧共和国,博德之门-
Mass Effect Series, Dragon Age Origins, Knights of the Old Republic, Baldur's Gate -
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旧共和国武士是历史上最伟大的游戏之一的游戏。它导致伟大质量效应和龙的年龄。
KotoR is one of the greatest games in the history of gaming. It lead to greats like Mass Effect and Dragon Age.
The greatest storytellers in video game history, Bioware deserves to be top 10,no top 5!
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